ZA-AU-RP

Derelict

Arc Manager
Welcome to the apocalypse thread!

The Zombie Apocalypse Alternate Universe Roleplay (ZAAURP for short reference) is, as it says, an alternate universe overrun by Zombies.

It's pretty much free game once you spawn in, do what you want, when you want. Just know a few things before you spawn in.
The ZAAURP is set in Calgary. For the record, it's just the name, since it does have several fictional additions.
The location is known for its hot/cold flashes. There's really no stable way to predict the temperature.
The main city is densely populated, but not impossible to overcome.
In the far reaches of the "map", there is a wall. Should you try to exit by jumping/climbing/breaking through this wall, you will get shot down by local authority.
Supply Crates are dropped once a day, but attract a lot of Undead attention.
Every building will have at least one zombie inside of it.
(If I missed anything, let me know :tongueout:)
Heat Zombies: The most common type of zombie. Greatest in number. These zombies infect in the usual way-by biting. They typically stay in groups. It's also worth noting the fact they get stronger in hotter temperature. You can set them on fire and all you'll do is aggravate them. Just, blow their brains. (Credit to @Zaliox )
Wickers: Mutated Heats. They are constantly ablaze, thanks to a change in biological material. Dangerous, slow moving, but still hard to kill. (Credit to @Dart )
Hunter Zombies: Less Common, but not rare. They have double the speed, strength, and agility of humans, but can only withstand a quarter the damage a human can. They possess several extra limbs, which help with their movements. There are Two Variations; The Stalker and the even rarer Tanker. The Stalker is the typical Hunter. The Tanker is almost exactly the same, but with one exception. They're extremely armoured, and move the same speed as their weaker, Stalker counterparts.
Scramblers: The Rabid Version of Stalkers. Much faster, much more dangerous. Prefer night over day, so if you stay in the sunlight, you'll be safe.(Credit to @Dart )
Frostbite Zombies: The rarer type of Zombie. These Zombies survive exceptionally well in the cold. They can take many hits, even decapitation, without dying. The only way to take them down is by turning them into ashes.
Titans: Yes, Titans. As in Attack On Titan Titans. 3DMG can only be obtained in Supply Crates, and Raiders love to re-purpose 3DMG. Other wise, happy Hunting. (Credit to @벤 Ben )
Raiders: There are other humans. But they're not friendly. Duck your head; they love to snipe.
(If I missed anything let me know)
Your character is your own. All we ask is, you make them human, without any magical abilities or cybernetic augmentations. In other words, a real human. Be as creative as you wish; use any profession, such as a medic, an engineer, etc. etc.
Along with this, please do follow hunger/fatigue logic. If you haven't eaten, your fatigue rate would greatly increase. You know how it works.

You can start with your weapons, armour, etc, but you will have limited ammunition and will have to find more around the city.

You can submit your character sheets here, or if you do it in the "official" "Introduce Your Characters" thread, signify it's to be used in ZAAURP for reference.
(If I miss anything, let me know.)
ZAAURP will take place BOTH in thread and in the Shoutbox. If there's something important you need to mark down, you can put it up here. If you know you won't be able to respond immediately, then put it up here. Go on either side, shouldn't really matter.

Good Luck, mates!
 
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Gold Man:
  • Equipment:
    • Golden suit of armor, with limited base functions, (i.e., no jetpacks, has a UI to tell climate, date/time, and ammo capacity). Armor also provides resistance against small arms fire, however, has limited maneuverability, and uses solar panels to power electric functions. Also has minor exposed bits of electrical wiring and mechanical motors in the joints.
    • Also has a backpack (keeping with the RP), which has several small snacks, a sawn-off double-barrel shotgun with no ammo, a CB radio, and a small portion of ammunition.
  • Armament:
    • Two pistols, a machine gun, and two knives. Backpack holds 4 mags for the machine gun (two of which are empty), and 6 mags for the pistols (two of which are also empty).
    • Also has a sawn-off double-barrel shotgun with no ammo whatsoever, stored in the backpack.
  • Bio:
    • Age: Early 20's
    • Height: 5'10 (6'4 with armor equipped)
    • Gender: Male
    • Profession (prior to the outbreak): Mechanical-electrical engineer (hence the armor)
    • Profession (current): Unknown
    • Training: 2 years of close-quarters combat in self-defense, decent marksman training with firearms, as well as average experience in maneuvering armored suit.
  • Current location (as of the last RP):
    • Center Square, equipped with a white pickup truck containing 1/2 tank of fuel.
 
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Name: Katrina Owens
Age: 17
Alias (If any): Kit(ty)
Gender: Female
Race: Human
Country born in: The United States of America
[Appearance]
gxWaJHa.jpg
Eye color: Sapphire blue
Hair color: Violet
Hair style: Shaved sides, rest of hair held back in a ponytail (check picture)
Facial shape/features: ---
Skin/fur/scale color: Tan
Height: 5'9"
Physical Build: Muscular, sturdy build
Distinguishing Marks (If any): ---
Disabilities (If any): Irrevocable damage to left eye
Clothing: Khaki cargo pants, black combat boots, navy blue t-shirt, dark brown leather jacket
[Personality]
Greatest Fear: Being eaten alive
Worst thing that could happen to him/her: ^
Most at ease when: Resting
Most ill-at-ease when: Being pursued by the living dead
Priorities: To survive
Biggest Accomplishment: ---
Biggest Regret: ---
Soft spot: Stomach, knees
Strengths: Cool-headed
Weaknesses: Sharp yet blunt at times
Religious (If yes, then favored god?): ---
[Abilities]
Favored Weapons: Baseball bat, hunting knife
Weapon(s) description: Self-explanatory
Extremely skilled at: Slashing, stabbing, dodging moves
Extremely unskilled at: Using big weapons (she's clumsy with them)
Non-combat related strength: High endurance
Training: No training
Talents: Professional dancer
[Brief History]
 

Name: Sarah (Last name Unknown)
Age: 16-17
Gender: Female.

Clothing:
Blue Thin cotton vest.
White shirt with 3 Blue stripes o the right side.
Black Shorts (Knee High)
Steel-toe Leather boots.

Basic Equipment:
Ithaca Shotgun (Simple Shotgun) (Max Capacity: 7/21)
M1911 Colt (Pixel Gun) (Max Capacity: 12/48)
Knife (Combat Knife)
Single-Chamber Rifle (Sniper Rifle) (Max Capacity: 15)
Flair Gun (Signal Pistol) (Max Capacity: 6)
Backpack (Capacity of 10)
Satchel 1 (+2 Capacity)
Satchel 2 (+2 Capacity)

Skills:
Setting Traps, Marksmanship, Archery, Crafting, blowing $#!+ up

Background:
Learned all she can from the closest father figure she ever had. Been surviving the Apocalypse for 10 years alone.
Many underestimate her, but once they do, they know not to mess with her... Even the Bandits flee when she walks into view.
(Some of them)
 

Name: Nyx Bijoux
Age: 16
Gender: Female
Race: Human
Eye color: Lavender
Hair color: Pastel pink
Hair style: Messy, long
Skin/fur/scale color: Pale
Height: 5'11
Physical Build: Slim
Disabilities (If any): Mazeophobia, Claustrophobia
Clothing: Random. Always wears her grey scarf.
9wK6BKNGKj.png
Soft spot: Shoulders
Strengths: Speed, intelligence, stealth
Weaknesses: Headaches, as she gets extremely dizzy and nauseous
Weapons: Her two swords, Curse and Jinx. She keeps the swords in her sheaths. Curse is blue, Jinx is hot pink.
sci-fi-sword-render8.jpg

I still couldn't decide on a character to use, lol. Nyx it issss. Yay.
 
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Name: Mavros Blackledge
Age: 23
Gender: Male

Appearance:
•Dark Brown Hair
•Black BDU(Battle Dress Uniform)
•Tactical Vest
•Customized Mask that is black with a large portion of it caked in Red

Equipment:
•Government Issued HK 417 and Beretta90two
•Gas Mask
•Tactical Karambit
•Nightvision and Infrared Goggles
•GPS

Bio:
LCpl. Mavros Blackledge is an Ex-Insurgent that is known for his violent behavior in the field. Due to his Unconventional actions in the battlefield. During his ongoing mission in an undisclosed location, he mercilessly shot and killed two of his comrades in which he claimed that they "were slowing the whole team down".

Mavros was then immediately summoned into his Superior's briefing tent in which he was interrogated regarding his actions and was eventually terminated on the spot. After the initial ear bashing, his superior asked him to surrender the equipment he owned; with an apathetic look, he calmly threw his insurgent badge on the desk and withdrew his pistol, but instead of handing it to his boss, he unlocked the safety and shot him point blank in the face.

The rest of the insurgents heard the gunshot within the tent and watched Mavros bolt out of it. It took a while for them to process what happened in there and realized that he shot the superior and ran away.

They sent a search party after him, and found him a few days later. Instead of offing him on the spot the Insurgents flew him above Calgary with nothing but a parachute. As he was told to jump off the plain, he grabbed an Insurgent's Karambit and slit his throat as he grabbed the body and used it as a bullet shield. With the impacts of the bullets on the body, he lost his footing and fell down, whilst still taking the body down with him. He starts falling down in the direction of the roof of a large building and pulls the parachute. As he gently floats down the roof, he then drops mangled corpse of the insurgent he killed and listens to the body thud. He lands and proceeds to take the equipment of the dead insurgent(mentioned above).

-Is on top of the building and scouts his surroundings and notices the shambling corpses. "Great....". Ponders his next move.-
 
ZAAURP will take place BOTH in thread and in the Shoutbox. If there's something important you need to mark down, you can put it up here. If you know you won't be able to respond immediately, then put it up here. Go on either side, shouldn't really matter
Thread Updated
 
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