What feature/weapon/map do you want Pg to have in the future?

What category did you suggest? Multiple Votes Allowed


  • Total voters
    58
Add Adjustment Factors on Weapons.
A few 'Bars' (Points that are shown on the details of the gun) should be available in the store so that we can add these points on are gun in whichever field we want.
Ex:-If a buy a Bar(Or whatever you call it) ,I can add it on my Headhunterso that one bar of it increases in Mobility or whateve field i would like.
 
Add Adjustment Factors on Weapons.
A few 'Bars' (Points that are shown on the details of the gun) should be available in the store so that we can add these points on are gun in whichever field we want.
Ex:-If a buy a Bar(Or whatever you call it) ,I can add it on my Headhunterso that one bar of it increases in Mobility or whateve field i would like.
That would be quite op if you can max out any stat of a weapon especially for hackers
 
New mode! And they should make survival mode an actual survival, as the monsters are so easy to kill.
Make it get harder the longer you survive.
 
Maybe you guys could add a "Skin Market" for those who aren't good at making skins (such as myself) and I know some of you are great skin makers. Each would sell for a reasonable price, with the option to buy now or bid higher. People with great skill in the game who don't have the time to create skins could use that extra stack of money laying around in their stash. :tongueout:
 
While a "bidding" feature seems entirely unlikely, a Skin Market would be interesting. However, I think this will only be attempted once the whole Friends System is stabilized in the game.
 
Agreed, maybe a one-tap selection instead of WOOPS! YOU SLIPPED TRYING TO SWITCH? HAVE A PIG HAMMER!
Just going to throw this out there as well, maybe NOT switch to the crappier wep I pick up accidentally on survival mode and get eaten as a result? Please? ;_;
 
The New Update (Released A few Hours Ago,The Ant's Life,Flower Power one) has made the game a bit laggy. Rather,It would be better if they Wouldn't compress the files so that that Lagginess would go.
Also ,Many Bugs have been seen to arise after the Update.
 
While a "bidding" feature seems entirely unlikely, a Skin Market would be interesting. However, I think this will only be attempted once the whole Friends System is stabilized in the game.
I guess the bidding part would seem really unlikely since it might eventually lead to more bugs and glitches that also might be exploited.
 
"My Cape" being able to apply one of the pre-existing bonuses for 30 coins, I paid 100 coins and put effort into that, I have to switch to a crappier one now?!
Same.

What we need:
Donation (A friends feature where you can give them weapons)
Status effects (Poison would open up new doors for weapons, fire would make the flamethrower worth the cash)
Pulling down some damage/mobility stats or raising the player health (As of now Pixel Gun is a cheap one-hit-kill game)
Report button (For those 9 year olds trying to hook up)
PM in chat (Ex: putting @CoolKid in front of your chat message would make it so only CoolKid could see it)
Possibly vehicles (Only if RiliSoft can manage reducing extreme lag)
Kick button (If you started the server)

These are just some suggestions, I'm not asking for all of these.
 
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Same.

What we need:
Donation (A friends feature where you can give them weapons)
Status effects (Poison would open up new doors for weapons, fire would make the flamethrower worth the cash)
Pulling down some damage/mobility stats or raising the player health (As of now Pixel Gun is a cheap one-hit-kill game)
Report button (For those 9 year olds trying to hook up)
PM in chat (Ex: putting @CoolKid in front of your chat message would make it so only CoolKid could see it)
Possibly vehicles (Only if RiliSoft can manage reducing extreme lag)
Kick button (If you started the server)

These are just some suggestions, I'm not asking for all of these.
Donations will never work as long as the game is still an FPS. I know Blacklight Retribution lets it's players rent weaponry, but donating guns to friends just seems plain pointless, especially with how easy it is to rack up coins.

Status effects are a maybe, definite for the flamethrower, but that's about it. There's nothing else that could really give a "health bleed" effect in the game besides the wand (or all rifles/pistols if you want it realistic).

You can equip armor in the game, however it is short lived indeed. I agree with a permanent stature of armor for players.

Report button has tons of ways it could go horribly wrong, especially if that 9 year old decides to report you for "hacking" or just in a fit of rage because they can't handle you.

I fully agree with PMs. This could be so much more helpful, especially if they added a team chat, would allow for strategizing.

Vehicular combat would involve extreme lag, given that Unity isn't exactly the engine to handle massive setups like this. Even so, with all the device limitations, you would need to make it something that doesn't involve too much lag (for example, no weaponry to reduce explosion effects).

A kick button for the server host will never work. Once players start joining and lighting it up, the host 90% of the time leaves after 5-10 mins of starting the server. Perhaps a more generalized vote-kick or ability to appoint members as temporary hosts would be better for this.
 
Donations will never work as long as the game is still an FPS. I know Blacklight Retribution lets it's players rent weaponry, but donating guns to friends just seems plain pointless, especially with how easy it is to rack up coins.

Status effects are a maybe, definite for the flamethrower, but that's about it. There's nothing else that could really give a "health bleed" effect in the game besides the wand (or all rifles/pistols if you want it realistic).

You can equip armor in the game, however it is short lived indeed. I agree with a permanent stature of armor for players.

Report button has tons of ways it could go horribly wrong, especially if that 9 year old decides to report you for "hacking" or just in a fit of rage because they can't handle you.

I fully agree with PMs. This could be so much more helpful, especially if they added a team chat, would allow for strategizing.

Vehicular combat would involve extreme lag, given that Unity isn't exactly the engine to handle massive setups like this. Even so, with all the device limitations, you would need to make it something that doesn't involve too much lag (for example, no weaponry to reduce explosion effects).

A kick button for the server host will never work. Once players start joining and lighting it up, the host 90% of the time leaves after 5-10 mins of starting the server. Perhaps a more generalized vote-kick or ability to appoint members as temporary hosts would be better for this.
I think my version of the kick feature would turn out well, because usually when a host abandons their server, it means they don't care about it or the server has lost it's purpose.

Second thoughts on reporting:
This would ruin trolling as a whole, and pixel gun doesn't have enough live support to do it anyway.

I think the current lives should be replaced with a bar of red, and that people's health should be shown on their nametag. Poison would be a short lived slow degeneration of health, burning, would be quick and everlasting unless you went into a map section that either has water or is cold. Burning wouldn't work in levels such as winter wonderland.
 
BASS CANNON
I know it's already on android and I want it.

Anyway for other things

A weapon that would leave a poisoned health pickup. When an enemy grabs it (as you can't) they become poisoned. The poison would do all of somebody's health over 15 seconds. It would only do damage to health, completely skipping armor. Picking up a health pick up would stop the poison damage

Flower power should get some poison damage too, as it's worthless. Maybe like one cross of damage after 3 seconds and another after 6 seconds

And another new weapon that leaves an aoe for a few seconds. Touching the aoe will poison you, doing 2 crosses per second while you're in the aoe and 1 cross per second for 3 seconds after leaving the aoe
 
BASS CANNON
I know it's already on android and I want it.

Anyway for other things

A weapon that would leave a poisoned health pickup. When an enemy grabs it (as you can't) they become poisoned. The poison would do all of somebody's health over 15 seconds. It would only do damage to health, completely skipping armor. Picking up a health pick up would stop the poison damage

Flower power should get some poison damage too, as it's worthless. Maybe like one cross of damage after 3 seconds and another after 6 seconds

And another new weapon that leaves an aoe for a few seconds. Touching the aoe will poison you, doing 2 crosses per second while you're in the aoe and 1 cross per second for 3 seconds after leaving the aoe

That health poison pickup is so evil. Respawnables has a similar idea, where you pick up a booby-trapped badge, and you die from the explosion. Granted the one in Respawnables costed premium currency, though with Pixel Gun, that will be so evil. It'll become the ultimate trolling weapon everywhere.

Bleeding damage for the Flower Power I suppose I could see. Though not many people use it at all, it would be interesting.

What's aoe? Care to explain?
 
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