What does the community want for the next update?

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There is such thing as a button such as "Restore purchase" IF you're android and uses google play, it's easy to have data back. IF you're iOS and if you do have Game Center, then you will get data back in no time. If you don't have Game Center, then you're out of luck.
I use iOS and have a Game Center account but on my other iPad that broke I had my account and Game Center logged in, when it broke I moved to another iPad but it didn't ask me to switch to this character that was on the other iPad when I got to the game, unless you mean the restore purchases button does that...
 
You should add a gun game mode.So evrytime you kill someone you get another more powerful wepen than the last one.

You should add custom skins for guns
For 10 coins each gun that would be awesome so please consider it.
 
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I would
Hi, guys! Any suggestions?)
really like an option where you can turn off names and once you turn off names your team mates name will say in whatever color team you're on "Team Mate" and your enemies should say "Enemy" because i got a few friends that play the game but i dont want them to like see a bunch of names that i dnt even want to say
 
A medium range melee weapon. Maybe a
image.jpg
where on your right hand, you hold the sickle and the left hand is the kunai, mace or shuriken. You ATTACK left and forth holding the chains. Also a
image.jpg
I think it is time for two-handed weapons.
 
I know Rilisoft might not be keeping track of these suggestions anymore, but it doesn't hurt to make one...
(And note that these ideas would work better if weapons are balanced more)

  • Add a gunsmith, which allows you to add attachments to your weapon, and change the color of your weapons. Attachments range from ACOGs, Iron Sights, Laser Sights, Extended Mag, Thermal Sights, Select Fire (more lethal, but less rate of fire), Gernade Launchers, and others.
  • Add a lobby so you can prepare before a fight. Customize your class, change your options, buy items from the shop, vote for the next map, see your opponents before you fight, and friend others.
  • Add Classes. So if you feel that organization is the way to go, then classes is the solution to that. Create, save, and equip classes with ease so you don't have to remake each one over again.
  • Add Classic Mode. Classic mode is a mode where there's no gears, no armor, and no area effect weapons (excluding rocket launchers, and gernade launchers). You have to rely on your wits, and pixel gun skills to win in this mode.
  • Add Controller Support. Some people want to play the game with a controller rather than buttons on a screen, and this would satisfy them.
That's all from me 'n' stuff...
 
I'd love to see a 'restart' button for this game, In the options.

I've bought so many weapons that were horrible in my opinion. I've wasted at least 500+ Coins on armor/weapons/accessories.
Somehow I've never bought ammo. Apart from my grenades that I accidentally tap.
Hope you add this useful option. Many players would like this aswell, Rilisoft.

DeadShot~
 
I would Like to see Cloud Saved Custom skins.
Mainly because some of us who update, don't get their skins back when they update.
 
A "restart" option seems a little too extreme for accidental purchases. Coins are technically unlimited, so you can always get some more.

I believe a confirmation dialog box would be a more suitable addition to prevent accidental purchases.
You should be able to restart at least once. Or add a long timer to it.

Because I made my mistakes of horrible weapons. =l
 
As I said before, you can always get more coins easily, so it shouldn't be that much of a problem.

Restarting just because you accidentally bought stuff is unnecessary.

Coins are 'easy' to get if you have premium. Every time you level up you get lots of coins and gems.
I had premium and bought incorrect weapons.
How ever Rilisoft might be adding this regardless.
 
It's not like Rilisoft reads these anyways, but who knows, they're probably reading this right now. Anyways, here's my totally-sweet idea...

Today I introduce 5 new modes that I think should be added to the game: Target, Locate and Destroy, Weapon-Change, Area-Protection, and Cash-Reward. Let me explain what each mode is about.

  • Target: This game is like TDM, but with a twist. The more you kill, the more target points you get. When an opponent kills you, the target points goes towards their current points, giving them a chance to turn the tables on the battle. For example, one person is killing everyone on the opponent's team. The score is 8-10, and you're losing. You then kill your opponent, who has 5 target points. Your team earns 5 points for that one kill, and your team wins 13-10. You get coins and xp depending on the overall target points you've earned.
  • Locate-and-Destroy: This mode is like S&D, but with a twist. Each team has one life, and the bomb is rigged to blow on the given time. You have to place the bomb on the target, and destroy it before it detonates. You can win being defender if you do the following: Defend the target, or dispose of the bomb. The offender wins by doing the following: detonating the target, or sacrificing yourself (if you're the bomb-holder) to blow up the target. Each person can only respawn 10 times before being eliminated. You get coins and xp depending on the overall kills you've earned.
  • Weapon-Change: This game is like gun-game, but with a twist. The more you kill, the worst your next weapon will be. Your weapon doesn't change back no matter what. This is so the game can be fair and balanced. The player who reaches the last gun, or has the most kills, will win. You get coins and xp depending on the overall kills you've earned.
  • Area-Protection: This mode is like Hardpoint, but with a twist. Your team can only score points if you kill people withing the area marked. The area moves to a different location once one lf the teams, or both teams kill 10 people in the area (the kills will add up to the area whether your team's on it or not). You get coins and xp depending on the overall kills you've earned.
  • Cash-Reward: This mode is like Kill Confirmed, but with a twist. You kill people, and you earn either coins or gems located on their location of death depending on how many kills that person you killed had. If the player had 5 kills, then you earn 5 coins. If the player had 10 kills, then you earn 10 coins. If the player had 15+ kills on one life, then you earn 5 gems. Whoever has the most amount of money wins. The winning team earns the amount they earned in all, while the losing team earns half of their earnings. You earn xp depending on the overall kills you've earned.
That's all from me and whatever...
 
It's not like Rilisoft reads these anyways, but who knows, they're probably reading this right now. Anyways, here's my totally-sweet idea...

Today I introduce 5 new modes that I think should be added to the game: Target, Locate and Destroy, Weapon-Change, Area-Protection, and Cash-Reward. Let me explain what each mode is about.

  • Target: This game is like TDM, but with a twist. The more you kill, the more target points you get. When an opponent kills you, the target points goes towards their current points, giving them a chance to turn the tables on the battle. For example, one person is killing everyone on the opponent's team. The score is 8-10, and you're losing. You then kill your opponent, who has 5 target points. Your team earns 5 points for that one kill, and your team wins 13-10. You get coins and xp depending on the overall target points you've earned.
  • Locate-and-Destroy: This mode is like S&D, but with a twist. Each team has one life, and the bomb is rigged to blow on the given time. You have to place the bomb on the target, and destroy it before it detonates. You can win being defender if you do the following: Defend the target, or dispose of the bomb. The offender wins by doing the following: detonating the target, or sacrificing yourself (if you're the bomb-holder) to blow up the target. Each person can only respawn 10 times before being eliminated. You get coins and xp depending on the overall kills you've earned.
  • Weapon-Change: This game is like gun-game, but with a twist. The more you kill, the worst your next weapon will be. Your weapon doesn't change back no matter what. This is so the game can be fair and balanced. The player who reaches the last gun, or has the most kills, will win. You get coins and xp depending on the overall kills you've earned.
  • Area-Protection: This mode is like Hardpoint, but with a twist. Your team can only score points if you kill people withing the area marked. The area moves to a different location once one lf the teams, or both teams kill 10 people in the area (the kills will add up to the area whether your team's on it or not). You get coins and xp depending on the overall kills you've earned.
  • Cash-Reward: This mode is like Kill Confirmed, but with a twist. You kill people, and you earn either coins or gems located on their location of death depending on how many kills that person you killed had. If the player had 5 kills, then you earn 5 coins. If the player had 10 kills, then you earn 10 coins. If the player had 15+ kills on one life, then you earn 5 gems. Whoever has the most amount of money wins. The winning team earns the amount they earned in all, while the losing team earns half of their earnings. You earn xp depending on the overall kills you've earned.
That's all from me and whatever...
These are all very nice ideas.
 
More coins in survival. Or make it so you earn one diamond per wave please. The game has become very free to play pay to prosper.
 
i would really like weapon customizability, maybe not for ALL weapons but a custom weapon that you can buy scopes for, buy cartridges for, buy grips for, e,t.c and maybe customize how it looks to a certain degree.

and also Gun Game Mode, i think we all know what that is, you start out with pixel gun, and you upgrade with the more kills you get; armor will be removed in this game mode.

And can we have First Blood please?
 
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