I have several ideas on what should be included on the next update...
How Gems Should be Collected Through...
As you may know, gems were a big problem to the community since its debut. But I know why: it's because they are so hard to obtain. I know ways to fix this problem
- The max level should be around 40-50, and players would have a choice to go back to lvl. 1 after reaching the max level, and lose their armor, and guns until they reach the level in which they are unlocked (This would make the player earn infinite amounts of currency).
- In Survival, make it so that you can earn 1 gem every 5 waves.
- In Deadly Games, the winning player would recieve 20 gems, while in Deathmatch or Team Deathmatch, you'll recieve 15 gems.
How armor should be dealt with...
Also, armor is a big problem in this game. So I have ideas to turn this god-like gear into just regular armor...
- Headshots will give you instant kills no matter what kind of armor you have (unless part of your head is covered by armor).
- The armor has to be repaired after extensive use, and will cost 10 gems. The recharge rate increases as you level up your armor.
- Armor (and other accessories) are prohibited in Deadly Games to even out the players...
How Gear should be done...
Gear is a pain in the butt, so here are my super-duper-ultra-snooper big ideas to make these items more competitive...
- Gear is forbidden in Knife Party, Sniper Forts, and Deadly Games.
- You can use a maximum of one gear at a time.
- Jetpacks need to cool down after extensive use.
- Mechs slow down your player by 25%.
- Turrets can only turn at a 180° angle.
- EMP gernades to temporarily shut down turrets, jetpacks, and mechs (Costs 15 coins).
- Instead of buying gear with gems, the player earns them by killstreaks (No, we aren't adding more gear from COD).
- The Invisible Potion only makes the person transparent, not completely invisible.
How guns n' stuff should be nerfed...
Here's my ideas on how guns should be nerfed like a nerf gun...
- Like in the first set of suggestions, after returning back to lvl. 1, guns and armor should be downgraded, or removed until you've reached the lvl. where they are unlocked.
- Guns can get tired too, so make the guns so that they need repairs after extensive use (Costs 10 coins). If they aren't fixed, their performance will suffer.
- All laser guns are to reduce the player's speed by 25%
- All sniper's accuracy is extremely reduced when not aiming.
- All gun's accuracy is to be reduced by 10% while moving.
Other suggestions...
Here are some ideas that are, to me, great ideas...
- To prevent spawn-killing, the recently-spawned player is to get a temporary shield that lasts for 5 seconds.
- Instead of buying ammo and health, the players are to go to the team's back-up crate to replenish both of these items (Can be used after 30 seconds of first-time use).
- The player making a custom server now has the choice to prohibit armor, gears, and certain set of guns like Primary, Secondary, etc. (But needs at least one set of weapons on in order to make the server).
- IAP now cost 25% less every Saturday, and Sunday (Savings Sun-turday).
- Accessories are prohibited on Deadly Games to even out the players.
That's all, I am open to all criticism, and correct my mistakes if I've made any...
How gems should be collected through:
1. This point has no sense since you are saying number 2 and number 3 ideas/options. Why would you restart all if you can get infinite gems and coins when you are playing survival and winning matches? The currancy problems could be fixed with that. It could has sense only nowadays cause the only way to get gems right NOW is by leveling. To be honest i dont think rilisoft also would add something like that, they want to earn money on their game.
2. Ok 100% agree
3. 20/15 per match on the other hand is too big, of course i would like it, but i think winning 1 or two or 3 per match (depends on timematch) or something like that seems more honest and realistic. As i said before rilisoft want to earn money.
How armor should be dealth with:
1. I think pixel gun is more of an arcade/shooting game,more similar than cod, why would you add something as realistic as that? Think about how easy will take you if an user hits on your head with minigun laser or something powerfull as that, thats why does exist armor to make this game different than others and simple.
2. Dont really like that idea. Even shooter games as realistic as battlefield you dont have to do that... Even rol games, only few of them you have to restore armor or guns.
3. Ok 100% agree with you.
How gear should be done:
1. Ok 100% agree
2. Ok 100% agree (Jetpacks+invisibility potions+ mechs are too OP)
3. Ok agree with you
4. 25% is too much plus if you are adding the 6th idea it would be too easy too take them out
5. Ok 100% agree
6. Perfect idea
7. Ok agree with you. Reasonable killing streaks.
8. Ok agree.
How guns n' stuff should be nerfed...
1.No, reasons why? The same as bfore
2. No. Same reasons as armor
3. Why it should that happen? Plus 25% is tooo much.
4. Definatelly not. Remember you are playing on tablet and mobile devices on a screen, which it means is more difficult to be accurate itself, if you add also that thing it would be so top to kill people with snipers. If you were playing with a command, same as PS ,Wii , PC device ok.
5. Same as 4... I could not imagine how top will be to kill RAP double jumping and wearing custom cape with that.
Why judt only reduce capacity or lethality on some weapons instead of doing all that?
Other suggestions
1. Perfect idea
2. Definatelly Not. Cuase people will overuse that (meaning people will tend to stay on that spot) and also it will make infinite ammo which it means people will overuse weapons as AGB or minigun laser.
3. Good idea
4. I dont know what IAP really means.
5. Agree.