Phobos69
Assassin's padawan
I think it could be a very entertaining mode game if it could be possible to do.
Only granades and area damage weapons and not upgrated which you will find inside a chest randomly, as deadly game happens
2-8 players
Then....
The idea is to be similar as the deadly game mode but transalted onto a worms mode. How it will played? As it starts, each player has a chest just in front of them where it could appear a non upgrated area damage weapon randomly, which you have to open with the knife, the same as the deadly game. When all players have opened his chests, then all players have 30 sec or 1 min to spread around the map and hide whereas they want. Then the game starts by turns randomly, all the players that are not their turn they cant move after the first 30- 60 seconds. So one player has for example the cherry bomb and find a guy who cant move cause its not his turn, so the guy who carries the cherry bomb cant shoot him on less than 20 virtual meters or something, only one shot or granade per turn. He obviously can fail his shoot or not or besides using his cherry bomb he can throw a granade but of course the granade is not very accurate, very powerful but not accurate. Then is the turn from another player until the last ramaining win the game.
Who wins the match win 5-8 coins and 25-32 exp more or less.
Only granades and area damage weapons and not upgrated which you will find inside a chest randomly, as deadly game happens
2-8 players
Then....
The idea is to be similar as the deadly game mode but transalted onto a worms mode. How it will played? As it starts, each player has a chest just in front of them where it could appear a non upgrated area damage weapon randomly, which you have to open with the knife, the same as the deadly game. When all players have opened his chests, then all players have 30 sec or 1 min to spread around the map and hide whereas they want. Then the game starts by turns randomly, all the players that are not their turn they cant move after the first 30- 60 seconds. So one player has for example the cherry bomb and find a guy who cant move cause its not his turn, so the guy who carries the cherry bomb cant shoot him on less than 20 virtual meters or something, only one shot or granade per turn. He obviously can fail his shoot or not or besides using his cherry bomb he can throw a granade but of course the granade is not very accurate, very powerful but not accurate. Then is the turn from another player until the last ramaining win the game.
Who wins the match win 5-8 coins and 25-32 exp more or less.