My expectations for 10.0.0 onwards

Gatorrex

Mlg protoraiser
Its already 9.3 and 10.0 is coming. If the new updates continues the same way, many players (including myself) will quit pixel gun and you guys wont be making them $$$ anymore. Please, stop making pixel gun being more of a freenium game.
Heres my expectations for 10.0.0 onwards. And also, players who already own the nerfed/removed items will get a refund.
10.0.0:
-1 win=1 gem, more ways of getting gems if possible. Also, more kills=more rewards.
-Remove the ruby helmet, or else all the other helmets will be useless, so this is much better than nerfing armor itself.
Trust me. After these 2 simple things are done, pixel gun will go back on the top games in the app store.
10.1.0:
-All weapons above lethality 23 will be nerfed.
-Nerf mech, jetpack and turret. Maybe make it so its a random drop like grenades?
-More accurate stats.
10.2.0-10.3.0:
-Heavy/light armor. Normal ruby chestpiece will be replaced with these. Heavy armor will have 40 armor and -10% speed, light armor will have 20 armor and +10% speed.
-Upgrades for other accessories.
After all these are added, then you can add all the suggestions and ideas. My personal suggestions are:
-Mech mode
-1v1 mode
-Primary, backup, melee weapons only mode
But how does rilisoft earn the $$$? Heres how:
-Advertising. Ads will be disabled when a player buys a iap.
-Increase the currency gained from buying iaps (without the sales thing). Nobody would pay $30 just to get a single gun.
-Monthly iap bundles (lots of gems+coins in 1 purchase)
-Starter packs
-Pay once for extra rewards (per account) every time you win a match
-Continue the weekly sales. That made me buy my first iap, so i imagine it will be successful.

Let me know if i missed anything important.
 
Good ideas. But ads rili? They were awesome and didnt put ads dont suggest that please.
The devs got to make their money somehow. :tongueout:

Besides though, RiliSoft doesn't seem to have many things they could advertise on their game, so they must be resorting to advertise through other products/companies.
 
Its already 9.3 and 10.0 is coming. If the new updates continues the same way, many players (including myself) will quit pixel gun and you guys wont be making them $$$ anymore. Please, stop making pixel gun being more of a freenium game.
Heres my expectations for 10.0.0 onwards. And also, players who already own the nerfed/removed items will get a refund.
10.0.0:
-1 win=1 gem, more ways of getting gems if possible. Also, more kills=more rewards.
-Remove the ruby helmet, or else all the other helmets will be useless, so this is much better than nerfing armor itself.
Trust me. After these 2 simple things are done, pixel gun will go back on the top games in the app store.
10.1.0:
-All weapons above lethality 23 will be nerfed.
-Nerf mech, jetpack and turret. Maybe make it so its a random drop like grenades?
-More accurate stats.
10.2.0-10.3.0:
-Heavy/light armor. Normal ruby chestpiece will be replaced with these. Heavy armor will have 40 armor and -10% speed, light armor will have 20 armor and +10% speed.
-Upgrades for other accessories.
After all these are added, then you can add all the suggestions and ideas. My personal suggestions are:
-Mech mode
-1v1 mode
-Primary, backup, melee weapons only mode
But how does rilisoft earn the $$$? Heres how:
-Advertising. Ads will be disabled when a player buys a iap.
-Increase the currency gained from buying iaps (without the sales thing). Nobody would pay $30 just to get a single gun.
-Monthly iap bundles (lots of gems+coins in 1 purchase)
-Starter packs
-Pay once for extra rewards (per account) every time you win a match
-Continue the weekly sales. That made me buy my first iap, so i imagine it will be successful.

Let me know if i missed anything important.

In theory many of your points are valid, however it is pretty clear that the developers of this game do not intend to listen to many of the suggestions that are made here. I think that there is a clear trend amongst almost all of the top grossing mobile apps that they have excessive IAPs to supplement their games. Why I say that they are excessive is because for say $50 US you can purchase and own a brand new, top quality console game, on the other hand where does that same amount get you in IAPs on PG3D? Regardless of how much one spends on this game it cannot be owned and so we are merely passengers who pay for the privilage of playing this game. I think that the developers are targeting those people who are easily addicted to games ('problem gamers') and can not resist the urge to spend excessive amounts on IAPs. Sorry for the pessimism but don't expect things to get any better any time soon.
 
In theory many of your points are valid, however it is pretty clear that the developers of this game do not intend to listen to many of the suggestions that are made here. I think that there is a clear trend amongst almost all of the top grossing mobile apps that they have excessive IAPs to supplement their games. Why I say that they are excessive is because for say $50 US you can purchase and own a brand new, top quality console game, on the other hand where does that same amount get you in IAPs on PG3D? Regardless of how much one spends on this game it cannot be owned and so we are merely passengers who pay for the privilage of playing this game. I think that the developers are targeting those people who are easily addicted to games ('problem gamers') and can not resist the urge to spend excessive amounts on IAPs. Sorry for the pessimism but don't expect things to get any better any time soon.
I'm already starting to give up with Rilisoft. They made a good game into crap.
 
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