Electro-Shotgun

MatthewGo707

The Avant-garde of suggestions and drawings.
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This weapon is based from the real-life Franchi SPAS-12.
It fires 5 scattershots (or rockets) (thundershock like the Spark Shark's) per shot and this weapon is considered as a energy weapon since it has the energy box attached to it. Like the Electroblast rifle, it has an electric charge at the nozzle of this weapon.
Features:
= Shotgun
= Rockets
= Area Damage
 
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Okay...this is an interesting idea. But...I dunno if people would pay that much for it, when they can buy the Electro-Blast rifle for a much cheaper price.
 
This weapon is a shotgun but fires 5 rockets (thundershocks unlike the general weapons having rockets) per shot. Just trying to bring back the old but now improved version (Crystal, Mega, Golden destroyer) resembling SPAS-12.
 
Here is a threshold of damage when full headshot is taken:
= Unupgraded: 70 hearts (14 hearts per spread shot)
= UP1: 95 hearts (19 hearts per spread shot)
= UP2: 135 hearts (27 hearts per spread shot)

How is the threshold?
 
Here is the ammunition threshold to kill these bosses:
ELECTRO-SHOTGUN:
-Military Mech: 2 rounds
-Wizard Boss; 1 round
-The Bug: 2 rounds
-Dark-Eyed Alien: 1 round
-Slender Man: 1 round
-Zombie Flying Pig Boss: 1 round
-Demon Boss: 1 round
-Alien Professor: 2 rounds
-Spider Boss: 1 round
-Snowman Mage: 1 round
-Evil Chicken Man: 1 round
-Pharaoh Stalker: 1 round
-Dragon: 2 rounds
-Police Double-headed Zombie: 1 round
-Blue Ghost: 1 round
-SWAT Double-headed Zombie: 1 round
-Red Slime Boss: 1 round
-Armored stalker: 1 round
-Crook Zombie: 1 round
-Zombie Jockey: 1 round

ELECTRO-SHOTGUN UP1:
-Military Mech: 2 rounds
-Wizard Boss; 1 round
-The Bug: 2 rounds
-Dark-Eyed Alien: 1 round
-Slender Man: 1 round
-Zombie Flying Pig Boss: 1 round
-Demon Boss: 1 round
-Alien Professor: 1-2 rounds
-Spider Boss: 1 round
-Snowman Mage: 1 round
-Evil Chicken Man: 1 round
-Pharaoh Stalker: 1 round
-Dragon: 2 rounds
-Police Double-headed Zombie: 1 round
-Blue Ghost: 1 round
-SWAT Double-headed Zombie: 1 round
-Red Slime Boss: 1 round
-Armored stalker: 1 round
-Crook Zombie: 1 round
-Zombie Jockey: 1 round

ELECTRO-SHOTGUN UP2:
-Military Mech: 1 rounds
-Wizard Boss; 1 round
-The Bug: 1 rounds
-Dark-Eyed Alien: 1 round
-Slender Man: 1 round
-Zombie Flying Pig Boss: 1 round
-Demon Boss: 1 round
-Alien Professor: 1 round
-Spider Boss: 1 round
-Snowman Mage: 1 round
-Evil Chicken Man: 1 round
-Pharaoh Stalker: 1 round
-Dragon: 1 round
-Police Double-headed Zombie: 1 round
-Blue Ghost: 1 round
-SWAT Double-headed Zombie: 1 round
-Red Slime Boss: 1 round
-Armored stalker: 1 round
-Crook Zombie: 1 round
-Zombie Jockey: 1 round
 
Your idea is interesting, but the upgrades are too expensive, and also, it would get spammed easily.
 
Your idea is interesting, but the upgrades are too expensive, and also, it would get spammed easily.
The reason why it is expensive is that it is more powerful since the said damage (efficiency) applies to one spread shot per shot, whereas a total of spread shots in one shot is 5.
 
The reason why it is expensive is that it is more powerful since the said damage (efficiency) applies to one spread shot per shot, whereas a total of spread shots in one shot is 5.
I know,the problem is that only Pay2Winners would get the last upgrade.
 
857 gems for last upgrade? I'd rather buy Dragon Breath for a lower price. I mean the price is too high but it's sort of okay when the weapon is useful no matter what. In other words short-midrange. But this is a shotgun so...yeah.
 
857 gems for last upgrade? I'd rather buy Dragon Breath for a lower price. I mean the price is too high but it's sort of okay when the weapon is useful no matter what. In other words short-midrange. But this is a shotgun so...yeah.
The reason why I raised the price to 857 gems is that one headshot using that weapon = 1 hit KO on the high-leveled user equipped with the full-adamant armor.
 
Take note that this weapon is effective for both single player and multiplayer, making it useful.
 
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