ELECTRO-MINIGUN

MatthewGo707

The Avant-garde of suggestions and drawings.
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This is based on the hybrid between M134 6-barreled Minigun and the Electric Arc, since this weapon shoots continuous lasers upon firing.
FEATURES:
= Automatic
= Laser
= Damage Sphere
TYPE:
=
Primary
GRADE:
=
LEGENDARY
FIRING SOUND:

= Electric Arc's

ELECTRO-MINIGUN
= EFFICIENCY:
27
= FIRE RATE: 100 (1800 rpm (30 rps))
= CAPACITY: 750 (max 15000)
= MOBILITY: 100
= COST: 357 gems
= LEVEL REQUIRED: 27

PROS:
  • Has the most devastating damage
  • Can hold up to 15000 (750 in use)
  • Can tear down enemy armor with ease, due to its damage
  • The Electric Arc's Minigun brother
  • Exceptional Capacity
  • Players killed by that weapon will turn to ash and crumble, like its counterpart, the Electric Arc
  • Can make Melee (Fire Orb, Storm Hammer, etc.), Back Up and Sniper users an easy target due to its accuracy
  • Relatable to Electric Arc
  • Can be used to counter Ghost Lantern
  • Ultra-fast fire rate (30 rounds per second)
  • Good mobility
  • Very lethal in long range.
  • Has a damage sphere around you, making the enemy's Melee attacks against you dangerous
  • Can be used to counter Ghost Lantern users.
CONS:
  • Has a slow reload due to its bulk (weighing 41.9 lbs (19 kg))
  • Expensive
  • Can be countered with Area Damage weapons
 
Last edited:
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