Technology Talk

Goodman Tim

Internet Enthusiast
That is correct, I am an amateur programmer for computers. I've made several applications using Visual Basic, and have made very few in Visual C#. However, I am planning to activey study C# some more over the summer so I can help out in making a game with some community members of another forum! :grin:
Say what? I'm not into tech. My area of expertise is in the medical field.
(P.S. Please don't think I'm a stalker for looking at ur profile page)
 
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Say what? I'm not into tech. My area of expertise is in the medical field.
(P.S. Please don't think I'm a stalker for looking at ur profile page)
Lol, I have that profile page public for a reason. :tongueout:

And to explain, I have made several applications using Visual Basic, a high-level based programming language (meaning it is easy to grasp and you can do stuff with it with minimal difficulty). I am planning however to actively study C#, which is a low-level programming language (meaning it's harder to grasp and more difficult to program in).

It's funny though, my family has several relatives that are in the medical field (in fact my mother is a nurse herself), and I'm one of the few people that have chosen to pursue the tech field in my family. :tongueout:
 
Lol, I have that profile page public for a reason. :tongueout:

And to explain, I have made several applications using Visual Basic, a high-level based programming language (meaning it is easy to grasp and you can do stuff with it with minimal difficulty). I am planning however to actively study C#, which is a low-level programming language (meaning it's harder to grasp and more difficult to program in).

It's funny though, my family has several relatives that are in the medical field (in fact my mother is a nurse herself), and I'm one of the few people that have chosen to pursue the tech field in my family. :tongueout:
Can u create a game using C++?

I've always been interested in tech, but I found I'm better at the medical field.
 
Can u create a game using C++?

I've always been interested in tech, but I found I'm better at the medical field.
The gap between C# and C++ is present, however once I have a good handle on C#, I suppose I could try to code a game in C++. The only thing is I'm not sure it'd be anywhere near the effect of a shooter, I'l probably start off small. A simple top-down game would probably be my first major project in C++ (after I've made several smaller applications anyway).

The problem with shooter games is that most require 3D models and animation, none of which I have experience in. I'd also need someone to program a physics engine too (or use an existing engine), for certain things such as explosion effects, particles, etc.

Creating a shooter by oneself requires lots of knowledge and dedication. Although Objective C, C#, and C++ are all mainstream languages these days, they do require a lot of working with in order to get a good understanding about them.
 
The gap between C# and C++ is present, however once I have a good handle on C#, I suppose I could try to code a game in C++. The only thing is I'm not sure it'd be anywhere near the effect of a shooter, I'l probably start off small. A simple top-down game would probably be my first major project in C++ (after I've made several smaller applications anyway).

The problem with shooter games is that most require 3D models and animation, none of which I have experience in. I'd also need someone to program a physics engine too (or use an existing engine), for certain things such as explosion effects, particles, etc.

Creating a shooter by oneself requires lots of knowledge and dedication. Although Objective C, C#, and C++ are all mainstream languages these days, they do require a lot of working with in order to get a good understanding about them.
I kinda feel bad for Alex Krasnov now.
 
I kinda feel bad for Alex Krasnov now.
Why else do you think I've been sending message storms in the Device Discussions? I'm telling people the type of stress and hard work that goes into programming these sorts of things. With myself being an amateur programmer, I can see from Alex's perspective how difficult it'd be to program specific things into the game, and why the updates take so danged long.
 
i have a question: how was this website made?what did the creator use to create this website and can you make a website like this?(also does a website like this cost money?)
 
i have a question: how was this website made?what did the creator use to create this website and can you make a website like this?(also does a website like this cost money?)
VashX made this forum using XenForo, a forum website software. I believe it requires CSS markup in order to program it properly, which is very different compared to computer programming. To make a forum using forum software, generally requires you have a server to host the forum from. VashX seems to have a personal server setup for this, so his only cost is most likely factored into his electric bill. Though for the average joe, it usually costs money to keep your forum hosted on a server, unless you have advertisements (like Pixel Gun 3D Forums has) to pay for the hosting costs.

I know that SWBFGamers uses a relatively cheap hosting service called HostGator to keep their Simple Machines Forum up and running. It's not the most expensive thing in the world, but it's a very good hosting service for the price, a real good "bang-for-your-buck" type of scenario.
 
sometimes the ads are inappropriate. i mean ten, eleven year olds are members. can admins check the ads before adding them to sponsor?
(why did u change the name to tech talk?)
 
Why else do you think I've been sending message storms in the Device Discussions? I'm telling people the type of stress and hard work that goes into programming these sorts of things. With myself being an amateur programmer, I can see from Alex's perspective how difficult it'd be to program specific things into the game, and why the updates take so danged long.
Don't forget the fact that iOS devices need ObjectiveC.
 
Don't forget the fact that iOS devices need ObjectiveC.
That is partially true, however most apps for iOS are programmed using Xcode to be in-line with Apple's specifications. The source code however is mainly anything from Objective C to C++, haven't seen any Flash or Java programs on there (except for Puffin, which is a Flash player browser).
sometimes the ads are inappropriate. i mean ten, eleven year olds are members. can admins check the ads before adding them to sponsor?
(why did u change the name to tech talk?)
While that may be true, I've a feeling the ads are put up based on the admins search results. Or, the fact that lots of the users on here that you never see have accounts with the ages of 21, 24, 32, etc. It's because they see the majority inactive age group, so they put up ads for older members so they become interested. It's a rather dumb theory, but that's my only reasoning for the dating ads. Google just puts them up there based off age group majority I think.

I changed the name to Technology Talk because it was beginning to derail my thread. Sorry.
 
Another question: do u have to be good at art to program? I ask this because visual programs like games and stuff requires art. So are u good at art?
 
Another question: do u have to be good at art to program? I ask this because visual programs like games and stuff requires art. So are u good at art?
I'm not the best at art, however I have done graphic design to a minimal level as a hobby.

You don't need to be good at art to program, although I know of several people who are good at some methods of art and program moderately. In gaming development however, especially if you intend to make a game yourself, it does help to have an artistic style for your game. There's basically many different stages of development involved in game-making.

You are are either a programmer (scripting dev) who is writing scripts and and such for the game to run, a designer who is making 3D objects, 2D objects, or making imagery for your game, or an engine developer, who makes up the mechanics for your game such as gameplay, physics, etc.

All of these do require a somewhat experienced level in either programming or mathematics to pull off with ease. Unless you're planning to make something of the likes of Tetris or Frogger, in which case a 2D side-scroller should be relatively easy to make, and will require less art direction than a full-fledged shooter.
 
do u have to do different programmings if u want to sell your app or game to app store and google play?
Well, it all depends on what language your application is in. For instance, Pixel Gun 3D uses the Unity engine with programming scripts in C#. However with Apple, you need to also use Xcode (which is derived from Objective C), and program it so that the application can run on your device and be accepted through the App Store. I'l say this much though, at this point I'm mostly spitballing at how the whole process works.

With Google Play, you have more freedom since Android can run Java and Flash as well as the "C" languages, whereas iOS only accepts apps that are programmed in the "C" languages, such as C#, Objective C, and C++. So to answer it in brief, you most likely need knowledge in more than one language to program a mobile application. If it turns out you don't quite need experience in more than one language, it's still handy to know more than one in the IT and programming fields. You'll never know if you need to program an application in Java or Python. ;)
 
Do u have to use a different engine for apple and play store, though?
In my experience, you can use Unity for both Android and iOS (it give you the option to develop games for both platforms), the only difference being that Apple will require use of Xcode for the game to run on iOS. How they manage with Windows Phone though is anyone's guess.
 
Wait, can u play pixel gun on computer?
Theoretically, yes. For Android there's a PC application called Bluestacks that let's you run Android applications on your PC. The only problem is Pixel Gun would require a keyboard configuration for it to work. Plus, it may lack the needs to play online too, unfortunately.
 
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