RiliSoft frauded us with PGW.

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It seems Pixel Strike 3D still suffers an unbalanced feature of overusing grenade, and is suggested by their own members that they should implement Pixel Gun's grenade control likewise. And also it seems blast shield is to be added in future. So "no armor".
Grenades are only usable once, they return to you once you die or find an ammo box around the map, which isn't quite often that happens.
But that's one or several reports, I haven't seen anything of the sorts in my gameplays.
 
Grenades are only usable once, they return to you once you die or find an ammo box around the map, which isn't quite often that happens.
But that's one or several reports, I haven't seen anything of the sorts in my gameplays.
So basically you are saying this on what you witness but not everyone's experience on the game?
 
So basically you are saying this on what you witness but not everyone's experience on the game?
It's been quite a while since I've last played the game, have that in mind, and upon returning to it I haven't seen many grenade spammers, but it's not like it doesn't happen in other places. Others suffer that issue, some don't.
 
So basically you are saying this on what you witness but not everyone's experience on the game?
Trust me, what he's saying is very much true for the most part, and Pixel Strike is Very much NOT pay to win, the grenade thing is merely a small exploit that can be avoided, as it has NOTHING to do with IAPs or The Pay to win meta, same goes for Block strike, spending money on the game wont give you an advantage over free players what so ever, these two games are very much F2P and F2W legends, and it's your choice to believw that or not lol go ask the WHOLE forum not just a simple thread on a smal exploit that i dont see anyone complain about as often (and it has an anti-spam method)
Anyways BACK TO TOPIC
Pixel Gun will die because of Pixel Strike, as the development is getting way more user friendly, the best way to kill a game is to have it over shadowed by another, Pixel Strike merely has IAPs to make whatever cash they can without making the game pay to win, and they succeeded, it's really sorta just donating to buy some guns or cosmetics you can simply get by playing matches (the rewards are 10x better than PG3D) so yeah, here's the answer to your question, Pixel Strike and Block Strike are free to play, and free to win.
 
It was always P2W and each and everyone of you who play it should recognize that.
PG3D hasn't always been P2W. At one time the game was entirely playable without purchasing stuff. Back then then a new player could easily match up with a max rank player. I don't play the game anymore; so I don't know if Rilisoft has improved the balance or not. The game started to go slowly downhill when 8.0.0 was released. But when they added gems and mechs in that Christmas update it got rediculous.

I think a lot of players could realize this game is a serious P2W. I could imagine players who don't have the money to pay for this game know that paying, or hacking, players have the advantage.
 
PGW WAS NOT P2W!!
I had bought EVERY SINGLE gun in the shop (well almost, I didn't buy the weak ones..) but anyway, all guns that I bought were EARNED by playing!! A.K.A F2P
Also I haven't played the game 24/7 if someone may think that, I only used to play around 10 hours a week, wich was pretty reasonable in my opinion.. ig..
So overall don't call the game ''P2W'' cause it really wasn't that. Rilisoft was just trying to fulfill our demands for game to be avalible for PC platform. And also if anyone think PG3D and PGW were exactly the same then you're wrong. Devs always tried to put on new unique maps, weapons and style to the game (wich btw, wasn't really cheap thing to do-- modeling, programing, animating, working hours spent on it etc. all cost reall time money). So you can't just say that they put the game on pc, swapped few codes so it doesn't resemble PG3D too much, and then just laid on their back and watched money falling!! Not to mention that they still gave their best to interact with the comunity and keep it safe and friendly. What I think was the reason that the game had a shutdown was because the people sudenly stoped funding the game. You could clearly see that they tried to bring people back to suport them by first rising the amount of coins purchased for the same price, then they drasticly tried lowering the amount of coins earned in the game, then they drasticly increased it. But at the end with no progress being made and less and less new players were interested in playing (let alone ''funding'') the game after passing the lvl 7-12, they decided to shut the project down and use the assets they created to support the PG3D..

((anyway that was just ''my'' side of theory, this was not meant to bring any hate, congrats if you read till this far!! I really appreciate for snatching a bit of your time, plus I apologize for any spelling mistakes in the text above. I'm still not the best with English language. I really tried at least..~))

(((I'm just writing this because I used to bash on the game alot too, not realizing that I was one of the many players that made it shut down in the first place, sorry just felt like repaying for my attitude..~))) ^^'' :sweat::sweat:
 
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