PG3D 11.0 update discussion/thoughts

Admiral Ansoa

Grand VizeAdmiral
NOTE/LAME DISCLAMER :
this is all just my review/opinions on the new update or a basic over view of everything that was added
some info written here could be debunked, as i am not 100% sure of it SO, as you all know, the new update is out for iOS and Android, coming to Amazon and Windows Phones in
around a week according to Rilisoft.
so what did i notice in the new update? well...other than us having the old music theme, we go a bunch of shiny cool things, such as skins, a new interface, cross-hairs for certain weapons and "balancing improvements" i am not really sure what that's suppose to mean, but according to a member i can't tag apparently n1ghtmar3 hit boxes have been sorta fixed? and a few weapons got nerfed such as the Solar power cannon, the ghost lantern and the new spammy weapon known as the smart bullet bazooka which got its rocket speed decreased
the Prototype was slightly buffed
and the anti hero was slightly nerfed from recent experience of mines
to me i don't really know since in-game lag is affecting my gameplay on my iPhone 4s, most of the new weapons are unused at all and over all useless with a few exceptions, the pencil thrower sucks, and the minigun pistol doesn't seem to be used at all, the rest require skill but no one uses them of course.
as for new maps, we have 3 new maps for the new duel mode which is for 1v1s only, pretty fun and the maps look cool
they added new rewards for league promotions, such as default league skins and weapon skins for a few weapons, i really don't get why the Secret Forces Rifles skin costs gems but whatever, i think this is it for this update, if i missed anything let me know, thanks for viewing my thread :D
 
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