What does the community want for the next update?

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I would like you rilisoft, to take out the time limits and add in the old kill system. Also, it's EXTREMELY hard to get coins now! Please, change the coin system back to 3,5,7 coins. Now we only get 1 coin! What were u thinking?

Also I have an idea for a game mode. It's called "infected"
Infected has 11 people on a medium map.
One person is randomly chosen as the "infected"
You can tell if someone is infected because they have a zombie skin instead of there normal skin.
All the humans have one hit kill shotguns with some bullets in them and the infected have a one hit kill knife and the first person infected has a one shot kill pistol with one bullet in it.
The survivors have a time limit, if they reach the time limit, they win. If the zombies k
Infect everyone they win.


Also rilisoft, could u make it that we get 5 coins in survival instead of one?

Thanks for reading! (If u do read this)

EDIT:
The infected now have MAX mobility and can take 2 shotgun shots too die now.
 
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I would like you rilisoft, to take out the time limits and add in the old kill system. Also, it's EXTREMELY hard to get coins now! Please, change the coin system back to 3,5,7 coins. Now we only get 1 coin! What were u thinking?

Also I have an idea for a game mode. It's called "infected"
Infected has 11 people on a medium map.
One person is randomly chosen as the "infected"
You can tell if someone is infected because they have a zombie skin instead of there normal skin.
All the humans have one hit kill shotguns with some bullets in them and the infected have a one hit kill knife and the first person infected has a one shot kill pistol with one bullet in it.
The survivors have a time limit, if they reach the time limit, they win. If the zombies k
Infect everyone they win.

Also rilisoft, could u make it that we get 5 coins in survival instead of one?

Thanks for reading! (If u do read this)
The infected game mode is a great idea, as it would add more variety to gameplay. But I would suggest either buffing up the infected's health or giving it a speed boost, to give it a head start on the survivors.

Also 5 coins is probably too much to ask, so I think either reimplementing the original survival system or making it 2 or 3 coins would be good.
 
i had this idea that you could get packs in PG like the sniper pack that gives you headhunter a skin so you can hide in places the wizard pack that gives you a wizard skin and the wand and many more.
 
The infected game mode is a great idea, as it would add more variety to gameplay. But I would suggest either buffing up the infected's health or giving it a speed boost, to give it a head start on the survivors.

Also 5 coins is probably too much to ask, so I think either reimplementing the original survival system or making it 2 or 3 coins would be good.
Thanks for ur ideas!

Now the infected have MAX mobility and can take 2 shotgun bullets then they die
 
Hey RiliSoft i was wondering if there could be a new mode where all players are spawned at a point on a map and is tasked to go to another point on the map, but the problem is that there are hordes of zombies between point a and point b, and your reward is based off of how fast you get to point b and how many zombies you kill on the way. There could be jumping puzzles, and or maybe a type of maze possibly a point where you have to look around the area to find point b, but that's the general idea :tongueout:.
Maybe another mode called multyplayer survival. It's basically death games but on a much larger scale more players, the respawns are further apart, a more massive map, and a load of zombies of all sorts the oint of it is sort of like survival the longer you survive from zombies and players the better the reward, and your reward is multyplied by how many players you kill and you gain more points when you kill zombies. there are numbers of chests around the map that has either ammo or weapons but never health. No time limit, and just lots and lots of fun :grin:.
 
I think that Dragon's breath and Freeze Ray R. should be either moved or changed.
what I see so far in the shop is that:
Primary=Rapid Fire
Secondary:tongueout:istols
premium=explosive and magic
melee= well, melee
and special= snipers, close range and weapons that dont fit in any other category

where do DB and FR fit? Primary

EDIT:
also maybe for TDM, every 3 to 5 kills you get a coin (not one that you have to collect) and 3 to 5 xp
 
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So how about this for an idea.

A tournament held every Christmas that is entirely official. There would be randomized spawns on every map, but you have to spawn at least further apart than wand range. The first rounds would all be 1v1s, but each year there would be a special map for the finals. The finals would consist of 15-20 people. So this would have to be an exceptionally large map, so nobody could learn it really well and thus gain an advantage. This map could consist of different regions or be an open feild. It's all up to Rilisoft. There would be no "[blank] kill" text above someone's head. However, every so often the normal screen would be replaced with a map showing all the players still alive for 15 seconds. Thus, there isn't the ability to hide your way through the finals, then get a single kill and win because of it. This would be a survival type round. There would be no time limit. And when I say a big map, I mean a HUGE map, like the glitch on train depot big. There could be however many advantage and disadvantage points, as this would encourage versatility. However, it would be fair for certain "skilless" guns (guns which require minimum skill to get a good result ie: wands) to be removed from play, as this tournament would be to determine who are skilled players, not who got lucky with a wand.
Post other guns you guys think are "skilless" so we can get an accurate, unbiased opinion on what is/isn't skilless. Also, small side note, there would need to be a beta team for the map so there aren't any glitches that can be found and taken advantage of. Naturally, this team couldn't be allowed into the tournament to prevent the major advantage of them knowing the map well. Or Rilisoft can simply use an extreame amount of time testing the map
 
Just one more thing! If you want to report a bug - please write the name of your device - this will help us to fix it way sooner

Hey rilisoft great game you have but one thing my armor doesn't work because everytime I upgrade my armor it resets back to zero defense. plz fix.
and also can you make the armor have less defense to make it more fair.
 
This is probably th emost RETARDED request ever- but maybe make a sound effect the entire game hears whenever you shovel someone to death :tongueout:? I've recently gotten back into the game and I've yet again, started to MLG Shovel people. Would be hilarious to do that.
#MLGSHOVEL:cool::cool::cool:
 
Can you get the old wins back and Have a bracket in your profile where it shows your total wins and an other one where it shows your weekly wins?
 
I would like to see tournaments added as a new game mode, like 1 vs 1 or 2 vs 2 with around 8-16 players in each bracket, as well as clan war tournaments. The winners would receive different unique medals that would show off things like 'number of victories', 'highest kill streak', 'least number of deaths' etc. In addition to this I would like to see rewards that show status in the game like unique gun skins or crests above ones name for example. The gem or payment system should be used as an alternative to achieve some of these perks but not as the only means. I am against the overpowered gem items which unbalance gameplay for all. I believe players would be willing to spend more on a game that is competitive, yet allows users to show off their hard earned achievements and status in game.
 
Oh if you really want to amaze me with your work Rilisoft, I'm taking Sergeant Mark IV's word from a comment that was posted by him on Angry Joe's COD AW Review. IMO this is what the 3rd world for the campaign should be.
I wish the rest of the campaign remained about the war against North Korea, but unfortunately after it, you are back being an operative of the "super tactical special forces of tactical importance of cool black operations". I don't mind the linear levels, it's call of duty we are talking about here, it was always linear, but I miss being just a regular soldier in the middle of a cinematographic battlefield designed by Michael Bay, just like in CoD 1-2-3, and some levels of Modern Warfare and Black Ops 1. These new Call of Duty games nowadays are all about being a James Bound-like secret agent with super advanced tacticool gadgets, and it's just so f**king boring. I hope they can make another WW2 or Vietnam themed Call of Duty. Just give me a rifle and a rocket launcher, throw me inside a foxhole, and send 500 enemy troopers and 20 tanks, and NO F**KING CUTSCENES OR QTE's, just like in Call of Duty 2's days, and that's all I need to enjoy a Call of Duty campaign.
Even though Sarge's comment is about COD AW, I would still apply this to Pixel Gun, since you guys are getting things from other games.
 
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