MatthewGo707
The Avant-garde of suggestions and drawings.
DUAL AK MINIS
This is based on the Soviet AKS74U submachine gun. It is basically the dual AK Minis available only in Campaign and SG, but has high fire rate, good mobility and outstanding damage and capacity.
FEATURES:
= Automatic
TYPE:
= Primary
GRADE:
= Legendary
FIRING SOUND:
= AK Mini's
DUAL AK MINIS
SPACE REVOLVERS
This weapon is based on the Brazilian Taurus Raging Bull revolver. It shoots blue lasers upon firing.
Features:
= Single Shots
= Laser
Firing sound:
= Laser Minigun's
Type:
= Back Up
Grade:
= Legendary
SPACE REVOLVERS
= Efficiency: 26
= Fire rate: 91
= Capacity: 20 (max 100)
= Mobility: 120
= Cost: 220 gems
= Level required: 27
Supported maps:
= All maps but Knife Party and Sniper Forts
PROS:
= Deals massive damage (dealing 20 HP per shot)
= Is dual wield
= Almost effective as Dual Hawks
= Good Mobility
CONS:
= Lacks accuracy due to having no scope
= Makes the user vulnerable to Area Damage weapons.
HEAVY BERTHA
Features:
= Melee
Type:
= Melee
Sound:
= Warrior Axe's
HEAVY BERTHA
= Efficiency: 28
= Attack: 80
= Mobility: 85
= Cost: 300 gems
= Level required: 27
TARGET PISTOL
This weapon is based from the real-world IMI Desert Eagle Target pistol. It has the golden texture of this weapon which requires the Ruby League and costs 120 coins. The golden texture itself resembles the Desert Eagle (no upgrades) but has a 4x scope and the long extended barrel.
Features:
= Single shots
= 4x Zoom
= Efficiency: 23
= Fire rate: 93
= Capacity: 9 (max 45)
= Mobility: 115
= Cost: 165 gems
= Type: Backup
= Firing sound: Desert Eagle's (Base)
Suggestion for Demoman
CHARGE SHOTGUN
This is based from Saiga 12 and that it resembles the "Predator" but has different stock, magazine, and the exhaust. When this weapon is at full charge, it fires 100 spread shots.
Features:
= Shotgun
= Charge Shot
= Ricochet
Type:
= Primary
Firing sound:
= Exterminator's
CHARGE SHOTGUN
= Efficiency: 17
= Fire rate: 93
= Capacity: 100 (200)
= Mobility: 105
= Cost: 210 coins
= Level required: 17
CHARGE SHOTGUN UP1
= Efficiency: 23
= Fire rate: 93
= Capacity: 100 (max 200)
= Mobility: 115
= Cost: 117 gems
= Level required: 27
SNIPER REVOLVER
This is based on the Soviet AKS74U submachine gun. It is basically the dual AK Minis available only in Campaign and SG, but has high fire rate, good mobility and outstanding damage and capacity.
FEATURES:
= Automatic
TYPE:
= Primary
GRADE:
= Legendary
FIRING SOUND:
= AK Mini's
DUAL AK MINIS
- EFFICIENCY: 20 (6 HP/headshot)
- FIRE RATE: 100 (960 rpm)
- CAPACITY: 80 (max 480)
- MOBILITY: 120
- COST: 220 coins
- LEVEL REQUIRED: 22
- Pool Party
- Silent School
- White House
- Cargo Ship
- Coliseum
- Area 52 Labs
- Heaven Garden
- Christmas Dinner
- Space Station
- D-Day
- Pirates!
- Nuclear City
- Parkour City
- Mafia Cottage
- Warehouse Assault
- Sky Islands
- Ice Palace
- Space Arena
- Night Pool
- Ant's Life
- King of the Hill
- Emperor's Palace
- Train Depot
- Toy Factory
- North Pole
SPACE REVOLVERS
This weapon is based on the Brazilian Taurus Raging Bull revolver. It shoots blue lasers upon firing.
Features:
= Single Shots
= Laser
Firing sound:
= Laser Minigun's
Type:
= Back Up
Grade:
= Legendary
SPACE REVOLVERS
= Efficiency: 26
= Fire rate: 91
= Capacity: 20 (max 100)
= Mobility: 120
= Cost: 220 gems
= Level required: 27
Supported maps:
= All maps but Knife Party and Sniper Forts
PROS:
= Deals massive damage (dealing 20 HP per shot)
= Is dual wield
= Almost effective as Dual Hawks
= Good Mobility
CONS:
= Lacks accuracy due to having no scope
= Makes the user vulnerable to Area Damage weapons.
HEAVY BERTHA
Features:
= Melee
Type:
= Melee
Sound:
= Warrior Axe's
HEAVY BERTHA
= Efficiency: 28
= Attack: 80
= Mobility: 85
= Cost: 300 gems
= Level required: 27
TARGET PISTOL
This weapon is based from the real-world IMI Desert Eagle Target pistol. It has the golden texture of this weapon which requires the Ruby League and costs 120 coins. The golden texture itself resembles the Desert Eagle (no upgrades) but has a 4x scope and the long extended barrel.
Features:
= Single shots
= 4x Zoom
= Efficiency: 23
= Fire rate: 93
= Capacity: 9 (max 45)
= Mobility: 115
= Cost: 165 gems
= Type: Backup
= Firing sound: Desert Eagle's (Base)
Suggestion for Demoman
Rename Demoman to "Demolition Cannon" since it would be a copyright strike with Team Fortress 2.
CHARGE SHOTGUN
This is based from Saiga 12 and that it resembles the "Predator" but has different stock, magazine, and the exhaust. When this weapon is at full charge, it fires 100 spread shots.
Features:
= Shotgun
= Charge Shot
= Ricochet
Type:
= Primary
Firing sound:
= Exterminator's
CHARGE SHOTGUN
= Efficiency: 17
= Fire rate: 93
= Capacity: 100 (200)
= Mobility: 105
= Cost: 210 coins
= Level required: 17
CHARGE SHOTGUN UP1
= Efficiency: 23
= Fire rate: 93
= Capacity: 100 (max 200)
= Mobility: 115
= Cost: 117 gems
= Level required: 27
SNIPER REVOLVER
Last edited: